I believe that the Sixaxis controller - BrayGames AV Arcade
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I believe that the Sixaxis controller
The thing that shocks me most about this quote isn't the quote itself - but the fact that these "heavy users", "geeks and otaku" or not, are the ones buying most of the content from COK Gold the Wii Shop Channel. Wouldn't it make sense to create a solution for these users so Nintendo can continue to collect money on DLC?Fischer later apologized for the comment (which was most certainly made "off the cuff", and a SD card solution was later developed for the Wii, allowing the "geek" and "otaku" customers to continue purchasing DLC software without running out of space.Source: EDGE Magazine Issue 190 2.) Phil Harrison - Sony Computer Entertainment: "I believe that the Sixaxis controller offers game designers and developers far more opportunity for future innovation than rumble ever did. Now, rumble I think was the last generation feature; it's not the next-generation feature. I think motion sensitivity is. And we don't see the need to do that. Having said that, there will be specific game function controllers, potentially like steering wheels that do include vibration or feedback function -- not from us but from third parties." No one believed this for a minute, and those that did some sleuthing figured out the real reason rumble was not included in the original PS3 Sixaxis controller was due to a patent dispute with Immersion. Rather than pay the licensing fees to include their technology, they decided to do without - and put a positive spin on the whole ordeal. Rumble was later put back in - for a price - with the release of the DualShock 3.Source: GameDaily BIZ 1.) Peter Moore - Microsoft Game Studios: [in response to question on Red Ring of Death] "You know, things break." Indeed, they do - especially Xbox 360 consoles. Before Peter Moore moved to EA, he was responsible for the Xbox 360 at the time when the Red Ring of Death was first becoming a widespread issue. Several design defects in the system, along with the rushed development cycle meant to beat competitors to market, meant ticking time-bombs for a lot of first-generation console owners. Microsoft's constant denials of the problem did little to help angry Xbox owners, and the issue eventually escalated into a class-action lawsuit.Microsoft later implemented a fairly generous 3-year replacement plan for anyone purchasing an Xbox 360, which reportedly cost the company millions of dollars in lost revenue. An expensive - but important - lesson for cheap Clash of King Gold Microsoft: Do it right the first time.Source: http://blogs.mercurynewsNintendo Download Update is All About Sonic and Ivy. Nintendo today released their latest bunch of downloadable Clash of Kings games, and this is hands-down one of their best weeks in a long time. Most of the time, we will see one okay game, or even find that there is nothing to our liking. This week, however, it's two bigger titles, both of which would be worth checking out: Sonic The Hedgehog 4: Episode 1 (WiiWare) and Ivy the Kiwi? Mini (DSiWare).

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